December 7th, 2018

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Duplicity app

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Β« Β« Β« OOC INFORMATION


Name: Chris
Age: 30
Contact: [plurk.com profile] objectpermanence
Timezone: EST
Other Character(s): n/a


Β« Β« Β« IC INFORMATION


Name: Gwen Poole, aka Gwenpool, aka Pink Ghost, aka Ghostface No-Pants Killer
Door: When given the choice between "Mistakes are always forgivable" (left), and "There's no future" (right), Gwen would waste no time in picking left. At the end of her solo run, she had to face the fact that her book had been canceled, and given that she could step outside of the comic panels, she could literally see all her future pages falling away before her eyes. So, she took steps (with a little help from a future version of herself) to travel the Marvel universe and ensure that the character of Gwen Poole would live on beyond the limited pages of Unbelievable Gwenpool, Volume 1. She literally created a future for herself. No matter what the door on the left says, she wouldn't pick the door on the right. It is, however, convenient, that the door on the left offers forgiveness for mistakes. 'Cause this girl makes a lot of them.

Canon: Marvel 616
Canon Point: West Coast Avengers Vol 3, #5

Age: 18
Appearance: 🀳(the emoji is a link)

History: here, have a wiki link
Personality:

They say you should never meet your heroes. Whoever came up with that phrase probably didn't mean superheroes, but then why would they? Superheroes aren't real. They exist in an entirely different (fictional) universe. Thing is, though, through the magic of comic books, it is sometimes possible to cross between universes. That is what Gwendolyn Poole did, after dropping out of high school, losing all her friends when they moved away to college, and being unable to hold a job without a diploma. Her life became a dull, lonely, sanity-destroying place, where her only respite was the escapist fantasy of superhero comics, movies, and video games. Gwen decided to literally escape her stupid, boring regular life, and find a way to transport herself into the universe of her favorite characters: Earth-616, home of the Prime Marvel Universe.

This shows just how driven and self-motivated Gwen is. No matter whether the thing she wants to do is impossible, implausible, or just plain unlikely, she'll find a way to make it happen. The problem is, she doesn't always stop to consider the consequences of her actions. Turns out, Earth-616 New York City is a lot more dangerous than plain old regular New York City. There are superhero v. supervillain battles on every other street corner, and explosions just, like, happen. A lot. Gwen quickly realized that if she was going to survive in this comic book universe, she had to play by its rules. She had to adapt, and make herself into a character who couldn't just be killed off. No more would she be Gwen Poole, the innocent bystander! She would make herself into a hero, despite the fact that her only superpowers are knowing everyone's secret identities and a general understanding of how comic book storylines work.

At first, Gwen lacked empathy, believing that none of her behavior really mattered, because the people around her who were dying or getting hurt weren't real people. Simply nameless creations of a comic book writer somewhere who only existed in ink and paper. What did that poor old woman matter? Or that cop, trying to stop Gwen from getting what she wanted? Eventually, Gwen was forced into realizing that if she continued along that path, sure, she'd have a long run with a ton of issues, but she would be a villain, not a hero. And in Gwen's black-and-white view of morality, that wasn't what she wanted. Ultimately, Gwen wants to do good. She wants to be the hero of her story. And so, Gwen was able to learn from her mistakes and treat the people of Earth-616 with more respect than ever before.

As Gwen learned and grew, she gained more control over the medium of the comic book universe she was in. She gained access to the "gutter space," the white space in between panels. She used this to defy the laws of time and logic, once again abusing her knowledge and power to get what she wanted. The people around her couldn't fathom what Gwen was doing, nor could they see where she went when she walked out of frame. From their perspective, all Gwen's talk about writers and editors was nonsense. Gwen was thought of as an unpredictable insane person. Gwen grew used to everyone thinking she was insane, and learned to either adapt what she said so her meta-knowledge seemed more believable, or, in other cases, embrace the persona of insanity and use it to her advantage. People weren't going to believe the truth, so might as well lie and tell them what they want to hear.

All-in-all, Gwen has learned some of her lessons, but she still functions in a very narcissistic manner. She has trouble viewing situations from any perspective other than her own, which ends up pushing away the few friends she's been able to make on Earth-616.

Powers and Abilities:
β€’ in-depth knowledge of pop culture in general, and the Marvel Universe in particular (I have a permissions post and will never 4th-wall a character without the player's consent)
β€’ meta knowledge of the comic book format
β€’ control over the "gutter space" (not applicable in game as she is no longer in a comic book universe)
β€’ moderate fighting ability

Inventory:
1 & 2: penguin backpack & katana
3: Gwenpool costume

Samples: communicative TDM sample + thinky thoughts TDM sample 1/thinky thoughts TDM sample 2



Disclaimer: I know that there can be a lot of stigma surrounding the use of words like "crazy" or "insane," especially when describing someone who doesn't actually suffer from mental illness. By using those terms in my description of Gwen's traits, and how she is thought of by the people around her, I do not intend to belittle the severity of actual mental illness. The views represented in the comics are not my own, I am merely trying to give an accurate representation of the way Gwen behaves and how her behavior is perceived and interpreted. I chose to use those terms in my description because of the feeling they convey that Gwen is not believed to be entirely sane, whether she is or not, and has at times used that perception as an excuse to do things that, perhaps, a sane person might not do. (Sane people don't push people into furnaces just because they think they're fictional and not real.) I make no effort to try and diagnose Gwen. That's not for me to do, and is a more serious task than I would ever think myself capable of attempting, even with a college minor in Psychology.

I understand if my use of these terms makes people uncomfortable, and if anyone would prefer to opt-out of threads with Gwen for any reason, they are welcome to leave a screened comment on my permissions/opt-out post (found on her journal).